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Pacifist chara
Pacifist chara








Temmie will admit their surprise over Chara getting through without killing anyone, comment on the amount of times they died (if any), and make them question whether their decisions were really "worth it." After this, they introduce their "friends," which appear to be silhouetted Temmies. If one returns to Asgore's house, he can be seen sleeping in his chair.Īfter that, Chara will encounter Temmie at the end of Ruined Home. He gives some parting words of encouragement, hugs Chara, and addresses them by name after they finally tell him. Variants of these can include Frisk in the ot3 Chariskriel.įAN FICTION Chara/Asriel on FanFiction.Net Asriel/Chara on FanFiction.Spare every monster you encounter in a fight against.Īsgore stops fighting Chara after they appeal to his sense of reason. This ship is the most popular ship for Asriel, and the second most popular ship for Chara (after Charisk), per Ao3 stats.įanfic of the two often focus either on events leading up to their plans, or AUs where they are both brought back to life after the events of the game and deal with their trauma together and attempt to fix their relationship. As of 2022, chasriel is the most common tag in current use, though the others have been more popular at different points. The ship has struggled to settle on a specific tag throughout its history, with 'chasriel', 'chariel' and 'charasriel' all being about as equally common. Asriel only refers to Chara as his 'best friend' but many also interpret them as siblings due to the Dreemurrs watching over Chara during their time underground. Asriel's main motivation for trying to keep Frisk from moving in the Pacifist route is because he sees them as similar to Chara, and doesn't 'want to lose them again'.Ĭhara and Asriel posing for a photograph together.Īsriel's relationship with Frisk is also heavily influenced by the fact Frisk and Chara look similar. a world without you' (referring to Chara). Asriel, in particular, says that he has a hard time going on in a 'world without love. The two both have matching lockets inscribed 'Best Friends Forever' and their relationship is highly codependent with lots of strong feelings. Flowey confesses in the No Mercy route that he believes Chara is the only one who can really understand him, and that he also tried to commit suicide like Chara to 'follow in their footsteps' but couldn't go through with it, which is how he discovered the power to reset. He unlocks puzzles for them ahead of them and clears obstacles for them. Flowey also takes a helping role towards the player early on in the No Mercy route, because he assumes they're Chara. Years later as Flowey, Asriel admits that Chara is the 'only one he really cares about anymore' and 'the only one who is fun to play with anymore'.ĭuring the No Mercy route, Asriel/Flowey says if Chara is around he's okay with not destroying everything and might just be happy going up to the surface. The two are described as extremely close by everyone who knows their past history in the kingdom.

pacifist chara

Big kids don't cry.' The only recording of these events are recorded through Asriel's camcorder, which he also used to play around with Chara and try to capture moments between them like 'Chara's creepy face'. The player doesn't know what Chara says, but Asriel responds with 'No! I'd never doubt you Chara' and 'I'm not crying. Asriel objected to the plan but was coerced into it by Chara. Asriel's memories of Chara saved him and give us the Pacifist ending.īoth Chara and Asriel were best friends and before the events of the game decided to try and break the barrier of their world through a one sided suicide pact where Chara agreed to die so the two could merge and become more powerful.










Pacifist chara